Wednesday, December 21, 2011

Sweating

Frustrated with the state of the exhaustion progression, I've moved over to the sweating system.
Moving along quite nicely :) let's just hope it stays that way. Currently the system is set up so that the user selects the faces of the face (or whatever area they want sweat to emit from), then run the script and it duplicates the object, deletes the faces that were unselected, make the new object a surface emitter, duplicate and scale up the emitter to make collider, and hide emitter and collider.

[EDIT 6:50pm]
Full system in place minus geometry instancing, progression, and tweaking of variables.

[EDIT 8:00pm]

References: 

Today's show: 3rd Rock from the Sun (Season2.24-26, Season3.1-10)

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