Thanks to Matt Kuruc for directing me towards this
http://www.swig.org/ - "super easy way to generate python bindings for c++ code."
I already have quite a bit of code ready written in python.
I had been planning on converting it over to C++ with the aim of creating a maya plugin.
With this I might be able to keep a large portion of that existing code, which would be lovely.
Additional References:
http://www.swig.org/Doc1.3/Python.html
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